SET OBJECT SPECULAR
This command will alter the material specular component of the object.
SET OBJECT SPECULAR Object Number, Color Value
Object Number
Integer
The object number
Color Value
Dword
The material specular component number to use
This command does not return a value.
The specular component makes up one of the factors that controls the final colour of the object, specifically the amount of light to be reflected from the surface of the object. The strength of the specular reflection is controlled with the sister command SET OBJECT SPECULAR POWER.
sync on : sync rate 60 : hide mouse:cls 0:color backdrop 0
fog on:fog color 0:set ambient light 50
ObjectNumber=2:ImageNumber=2
wire=0:trans=0:cull=0:fliter=0:light=0:fog=0:ambient=0
set global object creation 0
set dir "models"
load object "ast4.x",ObjectNumber
set object specular ObjectNumber,0
rotate object ObjectNumber,270,0,0
set dir ".."
while mouseclick()<>2
if mouseclick()=1 then yrotate object ObjectNumber,wrapvalue(object angle y(ObjectNumber)+1)
sync
endwhile
while mouseclick()=1:endwhile
delete object ObjectNumber
end
BASIC3D Commands Menu
Index